// d3d12umddi.h
typedef struct D3D12DDICB_ALLOCATE_0022 {
const VOID *pPrivateDriverData;
UINT PrivateDriverDataSize;
HANDLE hResource;
D3DKMT_HANDLE hKMResource;
UINT NumAllocations;
D3D12DDI_ALLOCATION_INFO_0022 *pAllocationInfo;
} D3D12DDICB_ALLOCATE_0022;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies information for use in an allocation callback function.
pPrivateDriverDataA pointer to a buffer that contains optional private driver data.
PrivateDriverDataSizeSize of the private driver data.
hResourceThe handle of a resource.
hKMResourceReserved.
NumAllocationsThe number of allocations.
pAllocationInfoAllocation as a D3D12DDI_ALLOCATION_INFO_0022 structure.