// d3d12umddi.h
typedef struct D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2 {
[in, out] D3DDDI_SYNCHRONIZATIONOBJECTINFO2 Info;
[out] D3DKMT_HANDLE hSyncObject;
} D3D12DDICB_CREATESYNCHRONIZATIONOBJECT2;
View the official Windows Driver Kit DDI referenceNo description available.
Used to create a synchronized object.
Info [in, out]Attributes of the synchronization object to create.
hSyncObject [out]Handle to the created object.