// d3dumddi.h
typedef struct _D3D12DDICB_OFFERALLOCATIONS {
[in] UINT NumAllocations;
[in] const D3DKMT_HANDLE *HandleList;
D3DDDI_OFFER_PRIORITY Priority;
} D3D12DDICB_OFFERALLOCATIONS;
View the official Windows Driver Kit DDI referenceNo description available.
The D3D12DDICB_OFFERALLOCATIONS structure is used to offer allocations.
NumAllocations [in]The number of allocations in the HandleList array.
HandleList [in]An array of D3DKMT_HANDLE data types that represent kernel-mode handles to the allocations.
PriorityThe allocation priority.