// d3dukmdt.h
typedef struct _D3DDDI_TESTCOMMANDBUFFER_FILL {
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS DstAddress;
UINT NumBytes;
UINT Pattern;
} D3DDDI_TESTCOMMANDBUFFER_FILL;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDI_TESTCOMMANDBUFFER_FILL structure describes a fill operation for a test command buffer for kernel-mode testing.
DstAddressDestination GPU virtual address for the fill operation.
NumBytesNumber of bytes to fill. NumBytes must be a multiple of 4.
PatternPattern to fill. The pattern is 4 bytes that should be copied sequentially.
For more information, see Kernel-mode testing.