D3DDDI_UPDATEALLOCPROPERTY_FLAGS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dukmdt.h

typedef struct D3DDDI_UPDATEALLOCPROPERTY_FLAGS {
  union {
    struct {
      UINT AccessedPhysically : 1;
      UINT Unmoveable : 1;
      UINT Reserved : 30;
    };
    UINT Value;
  };
} D3DDDI_UPDATEALLOCPROPERTY_FLAGS;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dukmdt-d3dddi_updateallocproperty_flags)

D3DDDI_UPDATEALLOCPROPERTY_FLAGS structure

Description

The D3DDDI_UPDATEALLOCPROPERTY_FLAGS structure identifies how to update a property in an allocation.

Members

AccessedPhysically

When set, indicates that the allocation is accessed by its physical address.

Unmoveable

When set, indicates that the allocation can't be moved while pinned in a memory segment.

Reserved

This member is reserved and should be set to zero.

Value

A member in the union that is contained in D3DDDI_UPDATEALLOC_PROPERTY_FLAGS that can hold one 32-bit value that identifies how to unlock a resource.

See also

D3DDDI_UPDATEALLOCPROPERTY