D3DDDI_WAITFORSYNCHRONIZATIONOBJECTFROMCPU_FLAGS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dukmdt.h

typedef struct _D3DDDI_WAITFORSYNCHRONIZATIONOBJECTFROMCPU_FLAGS {
  union {
    struct {
      UINT WaitAny : 1;
      UINT Reserved : 31;
    };
    UINT Value;
  };
} D3DDDI_WAITFORSYNCHRONIZATIONOBJECTFROMCPU_FLAGS;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dukmdt-_d3dddi_waitforsynchronizationobjectfromcpu_flags)

_D3DDDI_WAITFORSYNCHRONIZATIONOBJECTFROMCPU_FLAGS structure

Description

D3DDDI_WAITFORSYNCHRONIZATIONOBJECTFROMCPU_FLAGS describes the type of input synchronization objects to wait for.

Members

WaitAny

Value Meaning
0 (FALSE) [in] The wait condition is considered to be satisfied when all input synchronization objects are signaled to the corresponding input fence values or greater.
1 (TRUE) [in] The wait condition is considered to be satisfied when any of the input synchronization objects is signaled to the corresponding input fence value or greater.

Reserved

This member is reserved and should be set to zero.

Value

The consolidated value of the bitfields in the nested structure.