// d3dumddi.h
typedef struct _D3DDDIARG_AUTHENTICATEDCHANNELKEYEXCHANGE {
[in] HANDLE hChannel;
[in/out] UINT DataSize;
[in/out] VOID *pData;
} D3DDDIARG_AUTHENTICATEDCHANNELKEYEXCHANGE;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_AUTHENTICATEDCHANNELKEYEXCHANGE structure describes a buffer that contains the session key, which the authenticated channel uses.
hChannel [in]A handle to the authenticated channel that the runtime creates when the runtime calls the driver's CreateAuthenticatedChannel function.
DataSize [in/out]The size, in bytes, of the data that the pData member points to.
pData [in/out]A pointer to a buffer that contains the session key.
AuthenticatedChannelKeyExchange