// d3dumddi.h
typedef struct _D3DDDIARG_CREATEAUTHENICATEDCHANNEL {
[in] DDIAUTHENTICATEDCHANNELTYPE ChannelType;
[out] HANDLE hChannel;
} D3DDDIARG_CREATEAUTHENTICATEDCHANNEL;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_CREATEAUTHENTICATEDCHANNEL structure identifies a channel to create.
ChannelType [in]A DDIAUTHENTICATEDCHANNELTYPE-typed value that indicates the channel type to create. This member can be one of the following values.
| Value | Meaning |
|---|---|
| DDIAUTHENTICATEDCHANNEL_DRIVER_SOFTWARE (2) | The authenticated-channel type is software. |
| DDIAUTHENTICATEDCHANNEL_DRIVER_HARDWARE (3) | The authenticated-channel type is hardware. |
hChannel [out]A handle to the channel. The user-mode display driver's CreateAuthenticatedChannel function returns this handle to the Microsoft Direct3D runtime.