// d3dumddi.h
typedef struct _D3DDDIARG_DECODEENDFRAME {
HANDLE hDecode;
HANDLE *pHandleComplete;
} D3DDDIARG_DECODEENDFRAME;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_DECODEENDFRAME structure specifies the Microsoft DirectX Video Accelerator (VA) decoder that should stop decoding a frame.
hDecodeA handle to the DirectX VA decode device. The user-mode display driver returns this handle in a call to its CreateDecodeDevice function.
pHandleCompleteThis member is reserved and should be set to NULL.