// d3dumddi.h
typedef struct _D3DDDIARG_DECODEEXECUTE {
[in] HANDLE hDecode;
[in] UINT NumCompBuffers;
[in] DXVADDI_DECODEBUFFERDESC *pCompressedBuffers;
} D3DDDIARG_DECODEEXECUTE;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_DECODEEXECUTE structure describes a Microsoft DirectX Video Acceleration (VA) decode operation to perform.
hDecode [in]A handle to the DirectX VA decode device. The user-mode display driver returns this handle in a call to its CreateDecodeDevice function.
NumCompBuffers [in]The number of compressed buffer that are pointed to by the pCompressedBuffers member.
pCompressedBuffers [in]A pointer to a list of DXVADDI_DECODEBUFFERDESC structures that describe the compressed buffers that are passed from the host decoder to the accelerator.