D3DDDIARG_DECODEEXECUTE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

typedef struct _D3DDDIARG_DECODEEXECUTE {
  [in] HANDLE                   hDecode;
  [in] UINT                     NumCompBuffers;
  [in] DXVADDI_DECODEBUFFERDESC *pCompressedBuffers;
} D3DDDIARG_DECODEEXECUTE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dumddi-_d3dddiarg_decodeexecute)

_D3DDDIARG_DECODEEXECUTE structure

Description

The D3DDDIARG_DECODEEXECUTE structure describes a Microsoft DirectX Video Acceleration (VA) decode operation to perform.

Members

hDecode [in]

A handle to the DirectX VA decode device. The user-mode display driver returns this handle in a call to its CreateDecodeDevice function.

NumCompBuffers [in]

The number of compressed buffer that are pointed to by the pCompressedBuffers member.

pCompressedBuffers [in]

A pointer to a list of DXVADDI_DECODEBUFFERDESC structures that describe the compressed buffers that are passed from the host decoder to the accelerator.

See also

CreateDecodeDevice

DXVADDI_DECODEBUFFERDESC

DecodeExecute