// d3dumddi.h
typedef struct _D3DDDIARG_DECODEEXTENSIONEXECUTE {
[in] HANDLE hDecode;
[in] UINT Function;
[in] DXVADDI_PRIVATEDATA *pPrivateInput;
[out] DXVADDI_PRIVATEDATA *pPrivateOutput;
[in] UINT NumBuffers;
DXVADDI_PRIVATEBUFFER *pBuffers;
} D3DDDIARG_DECODEEXTENSIONEXECUTE;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_DECODEEXTENSIONEXECUTE structure describes a nonstandard Microsoft DirectX Video Acceleration (VA) decode operation to perform.
hDecode [in]A handle to the DirectX VA decode device. The user-mode display driver returns this handle in a call to its CreateDecodeDevice function.
Function [in]A specific decode operation to perform. The possible values for this member are defined by the nonstandard decode device.
pPrivateInput [in]A pointer to a DXVADDI_PRIVATEDATA structure that contains data that the driver requires to perform the decode operation.
pPrivateOutput [out]A pointer to a DXVADDI_PRIVATEDATA structure that contains data about the decode operation that the driver returns.
NumBuffers [in]The number of buffers in the list that is pointed to by pBuffers.
pBuffers[in] A pointer to a list of DXVADDI_PRIVATEBUFFER structures that describe private buffers that a nonstandard decoder uses to perform a decode operation.