// d3dumddi.h
typedef struct _D3DDDIARG_DESTROYLIGHT {
[in] UINT Index;
} D3DDDIARG_DESTROYLIGHT;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_DESTROYLIGHT structure contains the index into a light array for the light to destroy.
Index [in]The index of the light to destroy.