// d3dumddi.h
typedef struct _D3DDDIARG_DXVAHD_SETVIDEOPROCESSSTREAMSTATE {
[in] HANDLE hVideoProcessor;
[in] UINT StreamNumber;
[in] DXVAHDDDI_STREAM_STATE State;
[in] UINT DataSize;
[in] const VOID *pData;
} D3DDDIARG_DXVAHD_SETVIDEOPROCESSSTREAMSTATE;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_DXVAHD_SETVIDEOPROCESSSTREAMSTATE structure describes the stream state of the video processor to change and the data that is used to change the state.
hVideoProcessor [in]A handle to the video processor whose stream state is changed.
StreamNumber [in]A zero-based stream index number. This number must be less than the number that the driver set in the MaxStreamStates member of the DXVAHDDDI_VPDEVCAPS structure.
State [in]A DXVAHDDDI_STREAM_STATE-typed value that indicates the stream state to modify.
DataSize [in]The size, in bytes, of the data that is used to change the stream state.
pData [in]A pointer to the data that is used to change the stream state. For more information about the types of data that pData can point to, see the values of the DXVAHDDDI_STREAM_STATE enumeration.