// d3dumddi.h
typedef struct D3DDDIARG_PRESENTMULTIPLANEOVERLAY {
[in] D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
[in] D3DDDI_PRESENTFLAGS Flags;
[in] D3DDDI_FLIPINTERVAL_TYPE FlipInterval;
[in] UINT PresentPlaneCount;
[in] D3DDDI_PRESENT_MULTIPLANE_OVERLAY *pPresentPlanes;
[in] UINT Reserved;
} D3DDDIARG_PRESENTMULTIPLANEOVERLAY;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies a multiplane overlay resource to display.
VidPnSourceId [in]The zero-based video present network (VidPN) source identification number of the input that is to be displayed.
Flags [in]A D3DDDI_PRESENTFLAGS structure that identifies, in bit-field flags, how to display.
FlipInterval [in]A value of type D3DDDI_FLIPINTERVAL_TYPE that indicates the flip interval (that is, if the flip occurs after zero, one, two, three, or four vertical syncs).
PresentPlaneCount [in]The number of overlay planes that are available to display.
pPresentPlanes [in]A pointer to a structure of type D3DDDI_PRESENT_MULTIPLANE_OVERLAY that describes the overlay plane to display.
Reserved [in]Reserved for system use. The driver should ignore this member.
D3DDDI_PRESENT_MULTIPLANE_OVERLAY