// d3dumddi.h
typedef struct _D3DDDIARG_RENAME {
[in] HANDLE hResource;
[in] UINT SubResourceIndex;
[in] HANDLE hCookie;
D3DGPU_VIRTUAL_ADDRESS GpuVirtualAddress;
} D3DDDIARG_RENAME;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_RENAME structure describes a resource or a surface within the resource to rename with a new allocation.
hResource [in]A handle to the resource to be renamed.
SubResourceIndex [in]The zero-based index into the resource that hResource specifies. This index indicates the subresource or surface to be renamed.
hCookie [in]A handle that represents the renamed surface instance that the LockAsync function previously returned.
GpuVirtualAddressThis member is reserved and should be set to zero.
This member is available beginning with Windows 7.