D3DDDIARG_SETCLIPPLANE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

typedef struct _D3DDDIARG_SETCLIPPLANE {
  [in] UINT  Index;
       FLOAT Plane[4];
} D3DDDIARG_SETCLIPPLANE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dumddi-_d3dddiarg_setclipplane)

_D3DDDIARG_SETCLIPPLANE structure

Description

The D3DDDIARG_SETCLIPPLANE structure describes a clip plane.

Members

Index [in]

The index of the clipping plane for which the plane equation coefficients are set.

Plane [in]

A four-element array of the coefficients A, B, C, and D, in that order, in the general plane equation for the clipping plane.

Remarks

The general plane equation in standard form is Ax + By + Cz + Dw = 0. A point with homogeneous coordinates (x, y, z, w) is visible in the half-space of this plane if Ax + By + Cz + Dw >= 0. Points that exist on or behind the clipping plane are clipped from the scene. That is, points for which Ax + By + Cz + Dw < 0 are clipped.

See also

SetClipPlane