// d3dumddi.h
typedef struct _D3DDDIARG_SETDEPTHSTENCIL {
[in] HANDLE hZBuffer;
} D3DDDIARG_SETDEPTHSTENCIL;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_SETDEPTHSTENCIL structure specifies a depth buffer.
hZBuffer [in]A handle to the depth buffer.