// d3dumddi.h
typedef struct _D3DDDIARG_SETDISPLAYMODE {
[in] HANDLE hResource;
[in] UINT SubResourceIndex;
} D3DDDIARG_SETDISPLAYMODE;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_SETDISPLAYMODE structure describes parameters for setting the display mode.
hResource [in]A handle to the resource that contains the display surface.
SubResourceIndex [in]The zero-based index into the resource, which is specified by the handle in the hResource member. This index indicates the display surface.