// d3dumddi.h
typedef struct _D3DDDIARG_SETINDICES {
[in] HANDLE hIndexBuffer;
[in] UINT Stride;
} D3DDDIARG_SETINDICES;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_SETINDICES structure describes parameters for setting the current index buffer.
hIndexBuffer [in]A handle to the surface that is associated with the index buffer.
Stride [in]The size, in bytes, of the indices that are contained in the index buffer. The value of this member is 2 if the indices are 16-bit quantities or 4 if the indices are 32-bit quantities.