D3DDDIARG_SETSTREAMSOURCEFREQ - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

typedef struct _D3DDDIARG_SETSTREAMSOURCEFREQ {
  [in] UINT Stream;
  [in] UINT Divider;
} D3DDDIARG_SETSTREAMSOURCEFREQ;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dumddi-_d3dddiarg_setstreamsourcefreq)

_D3DDDIARG_SETSTREAMSOURCEFREQ structure

Description

The D3DDDIARG_SETSTREAMSOURCEFREQ structure describes how the frequency divisor for a portion of the vertex stream source is set.

Members

Stream [in]

The stream source to divide, which is a value between zero and the maximum number of streams that are specified by the driver.

Divider [in]

The frequency divisor of the portion of the vertex stream.

See also

SetStreamSourceFreq