// d3dumddi.h
typedef struct _D3DDDIARG_SETSTREAMSOURCEFREQ {
[in] UINT Stream;
[in] UINT Divider;
} D3DDDIARG_SETSTREAMSOURCEFREQ;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_SETSTREAMSOURCEFREQ structure describes how the frequency divisor for a portion of the vertex stream source is set.
Stream [in]The stream source to divide, which is a value between zero and the maximum number of streams that are specified by the driver.
Divider [in]The frequency divisor of the portion of the vertex stream.