// d3dumddi.h
typedef struct _D3DDDIARG_SETVIDEOPROCESSRENDERTARGET {
[in] HANDLE hVideoProcess;
[in] HANDLE hRenderTarget;
[in] UINT SubResourceIndex;
} D3DDDIARG_SETVIDEOPROCESSRENDERTARGET;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDIARG_SETVIDEOPROCESSRENDERTARGET structure describes the render target surface for video processing.
hVideoProcess [in]A handle to the Microsoft DirectX Video Acceleration (DirectX VA) video processing device. The user-mode display driver returns this handle in a call to its CreateVideoProcessDevice function.
hRenderTarget [in]A handle to the render target surface for video processing.
SubResourceIndex [in]An index into the resource for the render target surface.