// d3dumddi.h
typedef struct _D3DDDIARG_TEXBLT1 {
HANDLE hDstResource;
HANDLE hSrcResource;
UINT CubeMapFace;
POINT DstPoint;
RECT SrcRect;
UINT CopyFlags;
} D3DDDIARG_TEXBLT1;
View the official Windows Driver Kit DDI referenceNo description available.
Describes parameters for a texture bit-block transfer (bitblt) operation.
hDstResourceA handle to the destination resource.
hSrcResourceA handle to the source resource.
CubeMapFaceThe face of a cube map.
DstPointA POINT structure that describes the destination point where the source texture is copied.
SrcRectA RECT structure that describes the source texture to copy to the destination point.
CopyFlagsA value that specifies characteristics of a copy operation as a bitwise OR of the values in the D3DDDI_COPY_FLAGS enumeration type.