// d3dumddi.h
typedef struct D3DDDICAPS_ARCHITECTURE_INFO {
BOOL TileBasedDeferredRenderer;
} D3DDDICAPS_ARCHITECTURE_INFO;
View the official Windows Driver Kit DDI referenceNo description available.
Describes information about display adapter architecture.
TileBasedDeferredRendererSpecifies whether a rendering device batches rendering commands and performs multipass rendering into tiles or bins over a render area. The value is TRUE if the rendering device batches rendering commands and FALSE otherwise.