// d3dumddi.h
typedef enum D3DDDICAPS_SHADER_MIN_PRECISION {
D3DDDICAPS_SHADER_MIN_PRECISION_10_BIT,
D3DDDICAPS_SHADER_MIN_PRECISION_16_BIT
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Specifies minimum precision levels that the user-mode driver supports in shaders.
D3DDDICAPS_SHADER_MIN_PRECISION_10_BITThe minimum precision level is 10-bit.
D3DDDICAPS_SHADER_MIN_PRECISION_16_BITThe minimum precision level is 16-bit.