// d3dumddi.h
typedef struct _D3DDDICB_DESTROYOVERLAY {
[in] D3DKMT_HANDLE hKernelOverlay;
} D3DDDICB_DESTROYOVERLAY;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDICB_DESTROYOVERLAY structure contains the handle to the overlay to destroy.
hKernelOverlay [in]A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the pfnCreateOverlayCb function and that identifies the kernel-mode overlay object to destroy.