// d3dumddi.h
typedef struct _D3DDDICB_FLIPOVERLAY {
[in] D3DKMT_HANDLE hKernelOverlay;
[in] D3DKMT_HANDLE hSource;
[in] VOID *pPrivateDriverData;
[in] UINT PrivateDriverDataSize;
} D3DDDICB_FLIPOVERLAY;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDICB_FLIPOVERLAY structure describes a new allocation to display for the overlay.
hKernelOverlay [in]A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the pfnCreateOverlayCb function and that identifies the kernel-mode overlay object to be flipped.
hSource [in]A D3DKMT_HANDLE data type that represents a kernel-mode handle to the source allocation to be displayed.
pPrivateDriverData [in]A pointer to a block of private data, which is passed from the user-mode display driver to the display miniport driver.
PrivateDriverDataSize [in]The size, in bytes, of the block of private data that is pointed to by pPrivateDriverData.