D3DDDICB_SUBMITPRESENTBLTTOHWQUEUE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

typedef struct _D3DDDICB_SUBMITPRESENTBLTTOHWQUEUE {
  [in] D3DKMT_HANDLE hSrcAllocation;
  [in] D3DKMT_HANDLE hDstAllocation;
  [in] HANDLE        hHwQueue;
       UINT64        HwQueueProgressFenceId;
       UINT          PrivateDriverDataSize;
       PVOID         pPrivateDriverData;
} D3DDDICB_SUBMITPRESENTBLTTOHWQUEUE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dumddi-_d3dddicb_submitpresentblttohwqueue)

_D3DDDICB_SUBMITPRESENTBLTTOHWQUEUE structure

Description

A structure that contains information to present Blt to the hardware queue.

Members

hSrcAllocation [in]

The allocation of which content will be presented.

hDstAllocation [in]

The destination allocation of the present, if non-zero.

hHwQueue [in]

Hardware queue being submitted to.

HwQueueProgressFenceId

Hardware queue progress fence ID that will be signaled when the Present Blt is done on the GPU.

PrivateDriverDataSize

The size of pPrivateDriverData.

pPrivateDriverData

Private driver data to pass to Present.