// d3dumddi.h
typedef struct _D3DDDICB_SYNCTOKEN {
HANDLE hSyncToken;
UINT BroadcastContextCount;
const HANDLE *BroadcastContextArray;
} D3DDDICB_SYNCTOKEN;
View the official Windows Driver Kit DDI referenceNo description available.
Arguments used to create a sync token.
hSyncTokenA handle to the sync token.
BroadcastContextCountSpecifies the number of context to broadcast this sync token to.
BroadcastContextArraySpecifies the handle of the context to broadcast to.