// d3dumddi.h
typedef struct _D3DDDICB_UNLOCK {
[in] UINT NumAllocations;
[in] const D3DKMT_HANDLE *phAllocations;
} D3DDDICB_UNLOCK;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DDDICB_UNLOCK structure describes allocations to unlock.
NumAllocations [in]The number of allocations in the array that is specified by phAllocations.
phAllocations [in]An array of D3DKMT_HANDLE data types that represent kernel-mode handles to the allocations. The Microsoft Direct3D runtime's pfnAllocateCb function returns these handles. Therefore, the user-mode display driver uses these handles to unlock the allocations.