D3DDDITEXTUREFILTERTYPE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dumddi.h

typedef enum _D3DDDITEXTUREFILTERTYPE {
  D3DDDITEXF_NONE,
  D3DDDITEXF_POINT,
  D3DDDITEXF_LINEAR,
  D3DDDITEXF_ANISOTROPIC,
  D3DDDITEXF_PYRAMIDALQUAD,
  D3DDDITEXF_GAUSSIANQUAD,
  D3DDDITEXF_FORCE_UINT
} D3DDDITEXTUREFILTERTYPE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3dumddi-_d3ddditexturefiltertype)

_D3DDDITEXTUREFILTERTYPE enumeration

Description

The texture filter type.

Constants

D3DDDITEXF_NONE

Filtering disabled.

D3DDDITEXF_POINT

Nearest.

D3DDDITEXF_LINEAR

Linear interpolation.

D3DDDITEXF_ANISOTROPIC

Anisotropic.

D3DDDITEXF_PYRAMIDALQUAD

4-sample tent.

D3DDDITEXF_GAUSSIANQUAD

4-sample gaussian.

D3DDDITEXF_FORCE_UINT

Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. You should not use this value.

Remarks

See also