D3DHAL_DP2SETDEPTHSTENCIL - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dhal.h

typedef struct _D3DHAL_DP2SETDEPTHSTENCIL {
  DWORD hZBuffer;
} D3DHAL_DP2SETDEPTHSTENCIL;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dhal-_d3dhal_dp2setdepthstencil)

_D3DHAL_DP2SETDEPTHSTENCIL structure

Description

DirectX 9.0 and later versions only.

The D3DHAL_DP2SETDEPTHSTENCIL structure is used to map a new depth buffer in the driver's current context when the D3DDP2OP_SETDEPTHSTENCIL operation code is received by D3dDrawPrimitives2.

Members

hZBuffer

Specifies a handle to the depth buffer.

Remarks

The driver should store the depth buffer identified by hZBuffer in the driver's context when the runtime sends a D3DDP2OP_SETDEPTHSTENCIL operation code in the D3dDrawPrimitives2 command stream.

See also

D3DDP2OP_SETDEPTHSTENCIL

D3dDrawPrimitives2