D3DKMDT_PIXEL_VALUE_ACCESS_MODE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmdt.h

typedef enum _D3DKMDT_PIXEL_VALUE_ACCESS_MODE {
  D3DKMDT_PVAM_UNINITIALIZED,
  D3DKMDT_PVAM_DIRECT,
  D3DKMDT_PVAM_PRESETPALETTE,
  D3DKMDT_PVAM_SETTABLEPALETTE
} D3DKMDT_PIXEL_VALUE_ACCESS_MODE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3dkmdt-_d3dkmdt_pixel_value_access_mode)

_D3DKMDT_PIXEL_VALUE_ACCESS_MODE enumeration

Description

The D3DKMDT_PIXEL_VALUE_ACCESS_MODE enumeration is used to indicate the way color values or palette indices are stored in the primary surface of a video present source.

Constants

D3DKMDT_PVAM_UNINITIALIZED

Indicates that a variable of type D3DKMDT_PIXEL_VALUE_ACCESS_MODE has not yet been assigned a meaningful value.

D3DKMDT_PVAM_DIRECT

Indicates that colors are stored directly in the primary surface.

D3DKMDT_PVAM_PRESETPALETTE

Indicates that palette indices are stored in the primary surface. Colors are stored in a palette that is specific to the display adapter. The operating system can query the display miniport driver for the palette.

D3DKMDT_PVAM_SETTABLEPALETTE

Indicates that palette indices are stored in the primary surface. Colors are stored in a palette that the operating system can set dynamically by calling the display miniport driver.

Remarks

The Format.Graphics member of the D3DKMDT_VIDPN_SOURCE_MODE structure is a D3DKMDT_GRAPHICS_RENDERING_FORMAT structure. The PixelValueAccessMode member of the D3DKMDT_GRAPHICS_RENDERING_FORMAT structure is a D3DKMDT_PIXEL_VALUE_ACCESS_MODE value.

See also

VidPn Source Mode Set Interface