// d3dkmthk.h
typedef struct _D3DKMT_ACQUIREKEYEDMUTEX2 {
D3DKMT_HANDLE hKeyedMutex;
D3DKMT_ALIGN64 UINT64 Key;
PLARGE_INTEGER pTimeout;
D3DKMT_ALIGN64 UINT64 FenceValue;
VOID *pPrivateRuntimeData;
UINT PrivateRuntimeDataSize;
} D3DKMT_ACQUIREKEYEDMUTEX2;
View the official Windows Driver Kit DDI referenceNo description available.
Describes a keyed mutex object that the D3DKMTAcquireKeyedMutex2 function acquires that includes private data.
hKeyedMutex[in] A D3DKMT_HANDLE data type that represents a handle to the keyed mutex.
Key[in] The key value to acquire.
pTimeout[in] An NT-style timeout value.
FenceValue[out] The current fence value of the GPU sync object.
pPrivateRuntimeData[out] A pointer to a buffer to copy private data to.
PrivateRuntimeDataSize[in] The size, in bytes, of the pPrivateRuntimeData member.