// d3dkmthk.h
typedef struct _D3DKMT_ADAPTERADDRESS {
[out] UINT BusNumber;
[out] UINT DeviceNumber;
[out] UINT FunctionNumber;
} D3DKMT_ADAPTERADDRESS;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_ADAPTERADDRESS structure describes the physical location of the graphics adapter.
BusNumber [out]The number of the bus that the graphics adapter's physical device is located on.
DeviceNumber [out]The index of the graphics adapter's physical device on the bus.
FunctionNumber [out]The function number of the graphics adapter on the physical device.