// d3dkmthk.h
typedef struct _D3DKMT_CHECKOCCLUSION {
[in] HWND hWindow;
} D3DKMT_CHECKOCCLUSION;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_CHECKOCCLUSION structure contains the handle to the window to check for occlusion.
hWindow [in]A handle to the window to check for occlusion.