// d3dkmthk.h
typedef struct _D3DKMT_CHECKSHAREDRESOURCEACCESS {
[in] D3DKMT_HANDLE hResource;
[in] UINT ClientPid;
} D3DKMT_CHECKSHAREDRESOURCEACCESS;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_CHECKSHAREDRESOURCEACCESS structure describes parameters that the D3DKMTCheckSharedResourceAccess function uses to determine if a process can access a shared resource.
hResource [in]A D3DKMT_HANDLE data type that represents a kernel-mode handle to the shared resource to check.
ClientPid [in]A UINT value that represents the process identifier (PID) for the client process that requires access to the shared resource that the hProcess member specifies.
D3DKMTCheckSharedResourceAccess