D3DKMT_CREATEKEYEDMUTEX2 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_CREATEKEYEDMUTEX2 {
  [in]  D3DKMT_ALIGN64 UINT64          InitialValue;
  [out] D3DKMT_HANDLE                  hSharedHandle;
  [out] D3DKMT_HANDLE                  hKeyedMutex;
  [in]  VOID                           *pPrivateRuntimeData;
  [in]  UINT                           PrivateRuntimeDataSize;
  [in]  D3DKMT_CREATEKEYEDMUTEX2_FLAGS Flags;
} D3DKMT_CREATEKEYEDMUTEX2;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_createkeyedmutex2)

_D3DKMT_CREATEKEYEDMUTEX2 structure

Description

Describes a keyed mutex that the D3DKMTCreateKeyedMutex2 function creates that includes private data.

Members

InitialValue [in]

A 64-bit value that specifies the initial value to create the keyed mutex for.

hSharedHandle [out]

A value of type D3DKMT_HANDLE that represents a kernel-mode shared global handle to the keyed mutex object.

hKeyedMutex [out]

A value of type D3DKMT_HANDLE that represents a kernel-mode handle to the keyed mutex object in the current process.

pPrivateRuntimeData [in]

A pointer to a caller-supplied buffer where the runtime private data associated with the resource is stored.

PrivateRuntimeDataSize [in]

The size, in bytes, of the buffer pointed to by the pPrivateRuntimeData member.

Flags [in]

A D3DKMT_CREATEKEYEDMUTEX2_FLAGS structure that indicates how to specify a handle to a keyed mutex object.

See also

D3DKMTCreateKeyedMutex2

D3DKMT_CREATEKEYEDMUTEX2_FLAGS