D3DKMT_DEBUG_SNAPSHOT_ESCAPE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_DEBUG_SNAPSHOT_ESCAPE {
  [out] ULONG Length;
        BYTE  Buffer[1];
} D3DKMT_DEBUG_SNAPSHOT_ESCAPE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_debug_snapshot_escape)

_D3DKMT_DEBUG_SNAPSHOT_ESCAPE structure

Description

Do not use the D3DKMT_DEBUG_SNAPSHOT_ESCAPE structure; it is for testing purposes only.

The D3DKMT_DEBUG_SNAPSHOT_ESCAPE structure describes a debug snapshot that is returned in a call to the D3DKMTEscape function.

Members

Length [out]

The actual length of the snapshot written in the Buffer member.

Buffer [out]

The buffer to place the snapshot in.

See also

D3DKMTEscape

D3DKMT_ESCAPE