// d3dkmthk.h
typedef struct _D3DKMT_DESTROYCONTEXT {
[in] D3DKMT_HANDLE hContext;
} D3DKMT_DESTROYCONTEXT;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_DESTROYCONTEXT structure contains a handle to a kernel-mode device context to release.
hContext [in]A handle to the device context that the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys) supplied and that is returned from the call to the D3DKMTCreateContext function.