// d3dkmthk.h
typedef struct _D3DKMT_DESTROYDEVICE {
[in] D3DKMT_HANDLE hDevice;
} D3DKMT_DESTROYDEVICE;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_DESTROYDEVICE structure contains a handle to the kernel-mode device context to release.
hDevice [in]A handle to the device context that the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys) supplied and that is returned from the call to the D3DKMTCreateDevice function.