// d3dkmthk.h
typedef struct _D3DKMT_DESTROYOVERLAY {
[in] D3DKMT_HANDLE hDevice;
[in] D3DKMT_HANDLE hOverlay;
} D3DKMT_DESTROYOVERLAY;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_DESTROYOVERLAY structure contains the handle to the overlay to destroy.
hDevice [in]A handle to the device that the overlay is associated with.
hOverlay [in]A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the create-overlay function and that identifies the kernel-mode overlay object to destroy.