// d3dkmthk.h
typedef struct _D3DKMT_DESTROYSYNCHRONIZATIONOBJECT {
[in] D3DKMT_HANDLE hSyncObject;
} D3DKMT_DESTROYSYNCHRONIZATIONOBJECT;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_DESTROYSYNCHRONIZATIONOBJECT structure contains the handle to a synchronization object to destroy.
hSyncObject [in]A D3DKMT_HANDLE data type that represents the kernel-mode handle that the D3DKMTCreateSynchronizationObject function returns and that identifies the kernel-mode synchronization object to destroy.
D3DKMTCreateSynchronizationObject
D3DKMTDestroySynchronizationObject