// d3dkmthk.h
typedef struct _D3DKMT_DEVICEPRESENT_QUEUE_STATE {
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
BOOLEAN bQueuedPresentLimitReached;
} D3DKMT_DEVICEPRESENT_QUEUE_STATE;
View the official Windows Driver Kit DDI referenceNo description available.
A structure that holds information on the queue state of a hardware device.
VidPnSourceIdIndicates the present source id.
bQueuedPresentLimitReachedIndicates whether the queued present limit has been reached.