D3DKMT_DIRTYREGIONS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_DIRTYREGIONS {
  [in] UINT NumRects;
       RECT Rects[D3DKMT_MAX_PRESENT_HISTORY_RECTS];
} D3DKMT_DIRTYREGIONS;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_dirtyregions)

_D3DKMT_DIRTYREGIONS structure

Description

The D3DKMT_DIRTYREGIONS structure describes active rectangles (dirty regions) of a surface.

Members

NumRects [in]

The number of dirty regions in the array that the Rects member specifies.

Rects [in]

An array of RECT structures that specifies the dirty regions of a surface.

See also

RECT