D3DKMT_FLIPQUEUEINFO - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_FLIPQUEUEINFO {
  [out] UINT                 MaxHardwareFlipQueueLength;
  [out] UINT                 MaxSoftwareFlipQueueLength;
  [out] D3DKMT_FLIPINFOFLAGS FlipFlags;
} D3DKMT_FLIPQUEUEINFO;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_flipqueueinfo)

_D3DKMT_FLIPQUEUEINFO structure

Description

The D3DKMT_FLIPQUEUEINFO structure describes information about the graphics adapter's queue of flip operations that the OpenGL installable client driver (ICD) obtains by calling the D3DKMTQueryAdapterInfo function.

Members

MaxHardwareFlipQueueLength [out]

The maximum number of flip operations that can be queued for hardware-flip queuing.

MaxSoftwareFlipQueueLength [out]

The maximum number of flip operations that can be queued for software-flip queuing on hardware that supports memory mapped I/O (MMIO)-based flips.

FlipFlags [out]

A D3DKMT_FLIPINFOFLAGS structure that indicates, in bit-field flags, flipping capabilities.

See also

D3DKMTQueryAdapterInfo

D3DKMT_FLIPINFOFLAGS

D3DKMT_QUERYADAPTERINFO