D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY {
  [in]  D3DKMT_HANDLE hContext;
  [out] INT           Priority;
} D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_getcontextinprocessschedulingpriority)

_D3DKMT_GETCONTEXTINPROCESSSCHEDULINGPRIORITY structure

Description

Describes information that is required for an in-process (in-proc) Microsoft Direct3D composition device to retrieve the scheduling priority for a device context that is in the same process as other device contexts.

Members

hContext [in]

A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device context to retrieve scheduling priority for.

Priority [out]

The priority level that is retrieved for the device context relative to other device contexts within the same process.

A value of zero indicates that the context is scheduled with the same priority as other contexts within the same process.

A value of 1 indicates that the context is scheduled ahead of other contexts within the same process.