// d3dkmthk.h
typedef struct _D3DKMT_GETCONTEXTSCHEDULINGPRIORITY {
[in] D3DKMT_HANDLE hContext;
[out] INT Priority;
} D3DKMT_GETCONTEXTSCHEDULINGPRIORITY;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_GETDEVICESCHEDULINGPRIORITY structure describes parameters for retrieving scheduling priority for a device context.
hContext [in]A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device context to retrieve scheduling priority for.
Priority [out]The priority level that is retrieved for the device context.
D3DKMTGetContextSchedulingPriority