// d3dkmthk.h
typedef struct _D3DKMT_GETNATIVEFENCELOGDETAIL_FLAGS {
union {
struct {
UINT Reserved : 32;
};
UINT Value;
};
} D3DKMT_GETNATIVEFENCELOGDETAIL_FLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
D3DKMT_GETNATIVEFENCELOGDETAIL_FLAGS is deprecated. See Native GPU fence objects for information about native fence log buffer design.
ReservedValue