// d3dkmthk.h
typedef struct _D3DKMT_GETOVERLAYSTATE {
[in] D3DKMT_HANDLE hDevice;
[in] D3DKMT_HANDLE hOverlay;
[out] BOOLEAN OverlayEnabled;
} D3DKMT_GETOVERLAYSTATE;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_GETOVERLAYSTATE structure describes parameters that the D3DKMTGetOverlayState function uses to retrieve status about an overlay.
hDevice [in]A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device that the overlay is associated with.
hOverlay [in]A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the create-overlay function and that identifies the kernel-mode overlay object to retrieve status about.
OverlayEnabled [out]A Boolean variable that receives TRUE if the overlay is enabled and FALSE if the overlay is disabled.