D3DKMT_GETOVERLAYSTATE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_GETOVERLAYSTATE {
  [in]  D3DKMT_HANDLE hDevice;
  [in]  D3DKMT_HANDLE hOverlay;
  [out] BOOLEAN       OverlayEnabled;
} D3DKMT_GETOVERLAYSTATE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_getoverlaystate)

_D3DKMT_GETOVERLAYSTATE structure

Description

The D3DKMT_GETOVERLAYSTATE structure describes parameters that the D3DKMTGetOverlayState function uses to retrieve status about an overlay.

Members

hDevice [in]

A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device that the overlay is associated with.

hOverlay [in]

A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the create-overlay function and that identifies the kernel-mode overlay object to retrieve status about.

OverlayEnabled [out]

A Boolean variable that receives TRUE if the overlay is enabled and FALSE if the overlay is disabled.

See also

D3DKMTGetOverlayState