// d3dkmthk.h
typedef struct _D3DKMT_MULTISAMPLEMETHOD {
[out] UINT NumSamples;
[out] UINT NumQualityLevels;
UINT Reserved;
} D3DKMT_MULTISAMPLEMETHOD;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_MULTISAMPLEMETHOD structure describes a multiple-sampling method.
NumSamples [out]The number of subpixels that are used in the multiple-sampling method (for example, 2 for 2x and 8 for 8x multiple-sampling).
NumQualityLevels [out]The upper bound on the quality range that is supported for the multiple-sampling method. The range extends from zero through the reported maximum quality setting.
ReservedReserved for internal use.
The driver can partition its quality levels for a given multiple-sampling method into as many increments as it requires, with the condition that each incremental step noticeably improves the quality of the presented image.
D3DKMTGetMultisampleMethodList
D3DKMT_GETMULTISAMPLEMETHODLIST